Featured Projects

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Stuffed

13 Person, 16 Week Group Project

Primary Role

Programming Lead

Stufffed is a 3D action platforming game where you traverse levels using standard 3D platforming as well as new abilities afforded to you by your umbrellas such as, floating, ziplining, shielding, and attacking.

Stuffed's gameplay, aesthetic, and musical score all play into the game's whimsical feel that is sure to leave you smiling.

Secondary Role(s)

Project Manager

Odysseed

4 Person, 5 Week Group Project

Primary Role

Game Programmer

Secondary Role(s)

Game Designer

A chicken farmer on a remote island has lost all of his chickens! Your goal is to get them back using the seeds in your arsenal to grow plants that will help you traverse the terrain of these treacherous isles. Along the way, you may get help from one chicken that is a cut above the rest...

This Is Fine

4 Person, 5 Week Group Project

Primary Role

Game Programmer

Secondary Role(s)

Game Designer

Do you want everything to be on FIRE!? Then you should play ThisIsFine, a game where everything is always going wrong! Take the place of a space engineer in the heat of battle trying to keep things running long enough to escape.

Neo-Robo

7 Person, 15 Week Group Project

Primary Role

Programming Lead

Secondary Role(s)

Game Designer

Fighting robotic bosses has never been more fun. Enjoy a mixture of bullet-hell, first-person shooter, and boss battle elements. Neo-Robo puts you in a retro-futuristic environment to set the scene for some very flashy and fun battles.

RailBuilder: The Great Race to Promontory

Sponsored by Union Pacific

5 person, MSU CSE 498 Capstone Project

Primary Role

Software Engineer

RailBuilder was a two part project. The first part involved building a system to download data from the United States Geological Service,  process that data into our application, and give that data to our code to generate realistic terrain in Unity. The second part of the project involved building a game to showcase the technology.

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